Pre-order a 13th Age Commission for Emerald City Comic Con!

13th Age Leviathan and Sorcerer Emerald City Comic Con is coming up the end of this month, and the 13th Age crew will be there — Rob Heinsoo and our volunteer GMs will run demos, and I’ll be in the Artist Alley.

I’ve had to turn commission requests down within the past year due to my work schedule, but I’m making the time in the weeks leading up to the convention to do some!

If you’re interested in getting an original drawing of your favorite 13th Age Icon or character, please email me at aranmcconnell(at)hotmail(dot)com with “COMMISSION” in the subject line, to pre-order yours now.

Here’s what I’m offering:

  • A black and white single character sketch, full figure or head (like the icons below), 9″x12″ for $50. 

Anything beyond that, such as a character along with an icon, is going to cost at least $75 and will depend on the complexity of the image.  I think we’ll both be happiest with a straightforward concept that is boiled down to the elegant essence at the core of a character.  The sketches at the bottom of the post were done with that sentiment in mind.

So, if you’re planning to be at ECCC please consider signing up for a demo of 13th Age and pre-ordering a sketch! Pre-ordering is the best way to ensure that you’ll be able to get a sketch.

The last time I attended a convention was PAX in Seattle last year and it was a good time.  At one point, Lee Moyer and I were both at the table drawing collaborative sketches based on suggestions from fans of 13th Age.  The two examples shown at the top of this post are The Leviathan, described to have a “lobster-esque body with the torso and head of a man, braided beard and eyes without pupils,” and an “11 year old sorcerer girl with ties to the Elf Queen.”

We were able to work on suggestions like these at PAX because the “commission craze” hasn’t really caught on there like it has at  ECCC.  At the Comic Con word is out that artists are willing to do sketches for money…surprise, surprise.  The pre-order concept has been a popular solution for the artists who want to do more commissions than they can accomplish in a single weekend.

Thank you, and I hope to see you in Seattle!

aamcconnell.com
Diabolist_Sketch_72dpiElfQueen_Sketch_72dpi High Druid_Sketch_72dpiDwarfKing_Sketch_72dpi LichKing_Sketch_72dpiCrusader_Sketch_72dpi

Behind-the-Illustration: The Prince of Shadows

The Prince of Shadows is part thief, part trickster, and part assassin. To some he is a hero; to others a villain. He has squandered the riches of the dwarves, murdered the hopes of a dragon, and plundered the dreams of a god. His exploits have changed the world, but none can tell you his ultimate goals or motives.–From the 13th Age icon teaser description.

The Prince of Shadows, our final icon.  Who doesn’t love an international man of mystery?  I do, and I certainly love how Lee Moyer painted this piece.  I’m hesitant to post my pencils, because it makes me look like a slacker, but there’s a lot to be said for the less-is-more philosophy when it comes to evocative illustration.  As I see it, RPG art is meant to stimulate the imaginations of those playing the game, and shadows can be useful in that endeavor.  Speaking of RPG art, I’m delighted to announce that select pieces of interior art from 13th Age will be included in a show at Krab Jab Studio in Seattle.  I plan to attend the reception on August 30th as it coincides with the weekend of PAX, but the show goes up August 11th.  Here are the details.  And here’s the promotional flyer:

Here are my comparatively uneventful pencils for the Prince of Shadows.  (I’m glad Lee used his imagination!)

Here are some early thumbnails before we decided the Prince should go play outside.

And now a little teaser of things to come!  Amidst this sea of thumbnails for the interior art of 13th Age (reduced to maddeningly illegible sizes) you’ll find the thumbnail for an illustration that relates to the Prince of Shadows.  Check back for more excitement in the coming weeks as we rev up for the official release of 13th Age.

Behind-the-Illustration: The Elf Queen

The Elf Queen rules the Court of Stars, the one place where wood elves, dark elves, and high elves come together as peers and allies instead of as rivals or enemies. Honed by centuries of experience, the Queen’s innate magic at least equals the Archmage’s spells.–From the 13th Age icon teaser description.

I am left with the final two Icons for my behind-the-illustration posts, and evidently I’ve been reluctant to finish them off (astute readers may have noticed that postings were delayed for over two weeks).  But there are so many 13th Age illustrations yet to be revealed that I need not hesitate.  The show is just beginning, in fact!  The Elf Queen is Lee Moyer’s favorite icon, and I think that passion is easily recognized in his digital painting.    She’s a wonder to behold, and if Lee hadn’t already claimed her she would probably be my favorite illustration, but I’m going to be a tease and say that next week’s icon is my favorite.  The Elf Queen was another icon that took some “ratcheting up” on my end.  The progression of thumbnail to final pencils ends up looking  like a narrative of the elf queen from adolescence to queen.  Lee and I had a chuckle over the thumbnail of the “schoolgirl” elf queen that I knew wasn’t going to work, but submitted because she was just so darn cute!  Take a look at the thumbnail and try to tell me she’s not about to burst into song.  She’s the Snow White of elfdom in that stage, but as you can see her true form is much closer to The Queen, minus several degrees of vanity, one would hope.

Behind-the-Illustration: The Gold Wyrm

The Great Gold Wyrm is the world’s protector and the inspiration for holy orders of paladins and independent heroes. Although the Gold Wyrm’s physical form seals the gap that prevents the Abyss from erupting into the world, its dreams and the agents it employs still move through the world, helping those who will fight and even die for what’s right.  –From the 13th Age icon teaser description

The Great Gold Wyrm brought to life by Lee Moyer’s mastery of digital painting.  This was another one that floored me when I first saw it.   You’ll notice that the painting really goes beyond my  pencil drawing (below).  It’s not just thousands of scales for vanity’s sake, though.  I’m sure  in the modern world of dragons there are those who have their scales multiplied to fulfill some concept of beauty, but the reason the Gold Wyrm has this many scales is simply because he’s a dragon of gigantic proportions.  A little gnome could probably strap a saddle on one of those scales for riding…or rather he could try.

*Here’s a bonus sketch for everyone who has been tolerating my corny commentary in these posts.  Thank you for not breathing fire on me:P

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