Emerald City Comic Con is coming up the end of this month, and the 13th Age crew will be there — Rob Heinsoo and our volunteer GMs will run demos, and I’ll be in the Artist Alley.
I’ve had to turn commission requests down within the past year due to my work schedule, but I’m making the time in the weeks leading up to the convention to do some!
If you’re interested in getting an original drawing of your favorite 13th Age Icon or character, please email me at aranmcconnell(at)hotmail(dot)com with “COMMISSION” in the subject line, to pre-order yours now.
Here’s what I’m offering:
- A black and white single character sketch, full figure or head (like the icons below), 9″x12″ for $50.
Anything beyond that, such as a character along with an icon, is going to cost at least $75 and will depend on the complexity of the image. I think we’ll both be happiest with a straightforward concept that is boiled down to the elegant essence at the core of a character. The sketches at the bottom of the post were done with that sentiment in mind.
So, if you’re planning to be at ECCC please consider signing up for a demo of 13th Age and pre-ordering a sketch! Pre-ordering is the best way to ensure that you’ll be able to get a sketch.
The last time I attended a convention was PAX in Seattle last year and it was a good time. At one point, Lee Moyer and I were both at the table drawing collaborative sketches based on suggestions from fans of 13th Age. The two examples shown at the top of this post are The Leviathan, described to have a “lobster-esque body with the torso and head of a man, braided beard and eyes without pupils,” and an “11 year old sorcerer girl with ties to the Elf Queen.”
We were able to work on suggestions like these at PAX because the “commission craze” hasn’t really caught on there like it has at ECCC. At the Comic Con word is out that artists are willing to do sketches for money…surprise, surprise. The pre-order concept has been a popular solution for the artists who want to do more commissions than they can accomplish in a single weekend.
Thank you, and I hope to see you in Seattle!
Devil of the Fangs: When the Blessed Emperor pacified the Midland Sea, most of the terrible giants of the deeps swam out into the Iron Sea. But some of the great krakens moved onto land. They converted their deep magic into river magic and became the river devils, armored squid-like monstrosities capable of heaving themselves from one river to the next, always avoiding their ancient home. The very worst of the river devils made deals with the Diabolist to become devils in truth. The most terrifying river devil of this age is the Devil of the Fangs. The Devil torpedoes through the river networks that give it its name in a squid-like form before heaving itself onto land with tentacles shape-changed into taloned arms.
General Ironicus, one of the backers of 13 True Ways, was able to generously offer his support at the Diabolist Pledge Level, and the illustration above is the preliminary sketch of his monster that has been seamlessly integrated into the 13th Age universe. These are the final days for the successfully funded 13 True Ways kickstarter and therefore the final opportunity to be directly involved in the creative side of the book. Imagine the street cred you’ll get when all the kids are playing the hot new game 13th Age, and you can brush your knuckles against your sports jacket and say you personally contributed to the 13th Age universe. Kickstarter…where dreams become reality. Wait a minute, I’m proselytizing 13th Age not Kickstarter, but in this case the degrees of separation are minor. Many thanks to those who helped fund the book, and thanks for your consideration as we attempt to meet our stretch goals.
Here’s the pencil sketch of the Devil of Fangs before I started working on it in Photoshop:
If you want to read more about the conception of this monstrosity go here: Kickstarter Update #12.
The Diabolist controls fiends and tampers with forces even the Archmage avoids. She likes her victims screaming and her chaos pure while claiming that the demons she summons would otherwise overwhelm the Great Gold Wyrm who seals the Abyss. There are two differences between her and her demons: First, she likes keeping destruction personal rather than universal. Second, she’s capable of kindness, so long as it comes as a great surprise. –From the 13th Age icon teaser description.
Lee Moyer’s deliciously diabolical digital painting of The Diabolist (in a sense 3D;)
My pencil drawing:
Early thumbnails included demons in the shadows of the Diabolist before we decided on a graphic background suitable for a most notorious Icon.