13 to 1

Here’s the conclusion of the 13th Age countdown in one swift post.

13…Attack on Boltstrike Pillar: the color version and the original charcoal drawing.

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12…Unpublished early concept drawing of Sorcerers of The Three (see the 13th Age GM Screen for an updated version)

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11…Pencil drawing of 2 halflings sharing a pipe in Twisp (toned final art on page 280 of the core book)

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10…The drawing for the cover of the core book on toned watercolor paper and a detail from the concept sketch.

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9…Detail of the original charcoal art for the Gnome class in the core book (page 68)

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8…An unwelcome guest in the king’s court. The painted version by Lee Moyer (found in 13 True Ways) and the original drawing.

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7…Adventurers went to heaven…after some faerie trouble. (Illustration on page 121 of 13 True Ways)

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6…Original drawing on toned paper (color version in 13 True Ways)

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5…Dance of the Dead. A drawing from 13 True Ways with some recent color alterations.

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4…Revised color on an illustration in the core book (page 40) and detail of the original drawing on toned paper.

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3…Kobold guardians of Drakkenhall.  Original acrylic painting for the illustration on page 127 of 13 True Ways.

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2…Darkness Horses from the forthcoming 13th Age in Glorantha.

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1…Unused concept drawing for the Battle Captain  seen on page 29 of 13 True Ways.

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Day 17

Day 17 of 13th Age at bundleofholding.com. The Island of Omen original charcoal drawing and the final art found on page 276 of the 13th Age Core Book (with some unusual yellow streaking in the photo…I can’t explain it other than to say strange things happen when you’re dealing with the Island of Omen).

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13th Age Game Master’s Screen+

I found some enticing images at 13thAge.com of the new GM Screen that I developed with Lee Moyer, along with the accompanying Resource Book that includes a couple of my new interior illustrations.  I enjoy these behind-the-screens shots of the printing process.  I’ve seen a fair amount of my work in print now, but have never had the opportunity to visit the printer as it comes off the press, so these snapshots are satisfying.

If you’re interested in pre-ordering you can do so HERE.

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13 True Ways Reanimated

So, the  panel teasers that I was milking in my most recent posts will have to remain a mystery for the time being.  That book is still my top priority right now, but the pub date has been pushed back significantly altering the marketing for the book in ways that I’m not fully aware of at the moment.  This gives me the opportunity to shift the focus of my blog toward a project from last year that I’ve been sitting on while the pieces fall into place.  Namely, 13 True Ways, the expansion book to 13th Age!  I’ve developed many new illustrations for the project with the artful direction of Rob Heinsoo and Lee Moyer, and Lee stepped in to give life to many of my rough sketches when the deadline crept up on me and collided with what I thought was the deadline for the graphic novel I was also drawing.

13TW_NecroPoint being, I’ve watched the stats of this blog slant toward my fantasy illustration as the popularity of 13th Age has grown since its release last year.  I appreciate the interest and I’m overdue in rewarding the readers who visit my site in search of inspiration for their 13th Age campaigns.  For now I’ll be posting things that have been released online here or there, but slightly reformatted to accentuate crunchy details.  Ever the process junkie, please bear with me as I revive some material you may have encountered elsewhere.

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13th Age Core Book Preview

The 13th Age Core Book is finally available from Pelgrane Press!  Buy It Here!  The book has been long anticipated by some patient folks (it was originally slated for release in December 2012), but all new to others.  The game has been available as a PDF for months, but the official book release was at Gen Con this past weekend.  It has been rewarding to see numerous snapshots of the cover pop up on the web posted by people who pre-ordered and received the book by mail.  I’ve seen very few pictures of the book’s interior, though, so I thought I’d make use of my blog and post a few shots of what you see inside when you crack that cover.  Much of the polish and beauty of the interior can be attributed to Lee Moyer who meticulously art directed the overall design, created the icon symbols and various tiles, and painted many of my illustrations.  In addition, Chris Huth is responsible for the stunning page layouts.  It’s a $45 dollar book, but at 320 pages and over 60 illustrations, this is a book that even the Archmage would add to his library of mystical tomes.

Here’s a Preview…

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Those pictures with my hand may just seem like an opportunity to fulfill my dream to be a hand model, but I’m trying to showcase the Icon Ring that came with my comp.  An outer piece rotates and allows the bearer of the ring to randomly select an icon during key moments of game play.  A few of the illustrations showcase characters who in some way are representing a relationship that they have with one of the Icons.  Buy the book and try to find all the connections…then it’s time to start making up your own!  Game On!